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UI/UX

DESIGNS

VOID HUNTERS

MAIN MENU SCREEN

NOTE: Illustrations or 3D graphical work were not done by me. Everything else is.

LOADOUT MENU

Options order from left to right. The highlighted window indicates that it is active.

COMBAT HUD

Accessibility: Friendlies are highlighted in blue while enemies are in red. Since the game is also on consoles, making the texts large and higher in contrast is important for readability.

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